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IL2-STURMOVIK
 

Developed by:
UBI-soft
 

 

I will admit that while I was eagerly awaiting this game I was rather skeptical. I've played a number of World War II flight sims and felt this one had a lot of work to do in order to measure up, but measure up it did. For starters, it is a novelty in that it is set on the often ignored Eastern Front during the Second World War. You can fly either for the Soviets or for the Germans and, if you choose Soviet side, can select from two distinct career paths, bomber pilot or figther pilot (you are restricted to fighter pilot in the German setting). As a bomber pilot you will receive missions that require you to destroy an assortment of ground based targets. These can range from simple vehicle convoys composed of lightly armored trucks that can be taken out in a single good strafing run to panzer formations that will require some good gunnery and a bit of luck to destroy. There will also be times when you will be called upon to blow up bridges to impede the advance of the German forces. For these missions you will be flying variants of the IL-2, namesake of this game. Many times you will find angry AI fighters on your tail and for once the AI pilots (and, for that matter, AI anti-aircraft gunners on the ground) are actually quite competent. The IL-2 is capable of soaking up a tremendous amount of damage but that is little defense against a Bf-109 on your tail. That said, the damage models are outstanding, they range from only a few bullet holes to massive tears in the wings and shredding of one's control surfaces. Also, this damage can affect your cocpit environment, your crosshair may be broken or the glass of the windshield so obsured thanks to cracking that you can barely see out of it. Blackouts, redouts, and the rare lucky shot are also very real dangers, though rare, it is not unheard of for the AI to get lucky and put a shot right through the windscreen and, consequently, the pilot's head. One neat feature I haven't seen in many other combat flight simulators is the ability to take up the position of the rear gunner (once you get to the later IL-2 varients which had a rear gunner). The AI can do a remarkably good job of piloting the plane for you and trying to keep the plane's tail clear of enemy fighters while the AI does this is rather challenging, also, the rear gunner can be wounded or even killed by enemy fire, thus depriving you of that defense.

One thing that I feel helps make this game accessible to a wide audience is the variety of options that can be altered, one can go for hard-core realism settings or turn off most settings so that it has an almost arcade-ish feel to it or set it to any range of different combinations. As an example, turning on realistic gunnery means your bullets will drop and be subject to all manner of other interference whereas turning it off doubles the damage your shots do and makes them travel in a straight line. Turning off blackouts and redouts removes those potential hazards from the game whereas leaving them on means that if you are not careful you may well pass out if you push too hard (and hence be easy meat for the enemy). The only complaint I have here is that once you set those options for a particular pilot, they cannot be changed later on. Hopefully this problem will be remedied in a patch some time soon.

Although the missions are by no means historically accurate portrails of any missions actually flown by real pilots of the time, they are quite fun in that they take place during historical events (the battles of Stalingrad and Kursk for one) and often give the player a feeling of actually making a difference.

Lastly, the graphics. Although I have seen better graphics, this game is still no slouch in that department. All of the aircraft are very well detailed and all of the ground units are as well, one nice touch I haven't before seen is that infantry will run from their vehicles if they see you making a strafing run. The landscape could use a bit of work as the trees look terrible from low altitude, but overall the landscape graphics are actually quite good (particularly water). The clouds are the most realistic looking I have seen in a flight sim.

My only real complaint is there seems to be a memory leak somewhere in the game as it will occasionally suffer from a drastic stuttering and slowdown-effect that only worsens with time, this seems to occur after about five missions or so. If one quits and then starts the game back up again this problem seems to disappear for a time, hopefully this will be addressed in a future patch.

All things considered, this game is well worth the money and should keep you entertained for hours. Finally, an excellent flight sim that does justice to the so often overlooked Eastern Front.

 

 

 
























 

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IL2-STURMOVIK DEMO DOWNLOAD
Download from GIGEX (107,059 Kb) Try this site first
Download from Ubisoft (107,059 Kb)
Download from fsplanet.com (107,059 Kb)
 


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