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23/04/2004


FS2004 Consolidated B-24 liberator
Done in "Strawberry Bitch" Real world Livery Colors By Robert Hawk
The visual models are by Krzyzstof Malinowsk originally for CFS2 File includes Virtual cockpit
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FS2004 Beechcraft King Air B200 Teletica
An Excellent Repaint of Mike Hill's King Air B200. This Livery is Based on the King Air B200 of Teletica. This Aircraft is Owned by Teletica, One Of The Best Local TV Stations in Costa Rica. Teletica Counts With a Fleet of 6 Aircraft Which Include a Hughes 500, Hughes 300, Dassault Falcon 100, Beechcraft Bonanza & A Eurocopter Squirrel. This King Air B200 Flies Within Costa Rica to Local Airstrips Which are Small in Length. This Aircraft is Based in MRPV, Tobias Bolaños Intl Airport in Costa Rica. This Aircraft Includes Panel, Default Sounds & Textues. Textures By: Tomás Cubero Maingot, Original Model 7 Panel Modifications By: Mike Hill, Panel & Sounds By: Microsoft, Texture Outline By: Andres Wong.
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FS2004 The Euroairport Basel Mulhouse Freiburg LFSB, Pre-Release
Created 18.04.2004, Tested with Win XP on F2004. This is a Pre-Release of the EAP LFSB because of many requests. Still a lot of work has to be done!
Joerg Unglaub, Switzerland
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FS2004 Panel for the BOEING 747-400 (V 4.5)
Contents: Yoke, Main, Overhead and Pedestal panels. New and totally freeware version of my preceeding panels. To be used with 1024x768  and full screen definition.
By Gérard LAFAYE
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FS2004 Piper PA31 Navajo TI-ATH
An Excellent Repaint of J.R Lucariny's Piper Navajo. This Livery is Based on the Piper Navajo of ATASA. This Aircraft is Owned by ATASA, A Local Airline Which Flies Daily Inside Costa Rica. Their Fleet Consists of A Lot Of Aircraft, Some Which Include Cessna 172's, Piper Aztecs, DeHavilland Twin Otters, etc. This Aircraft is Based in MRPV, Tobias Bolaños Intl Airport in Costa Rica. This Aircraft Includes Panel, Sounds & Textues. Textures By: Tomás Cubero Maingot, Original Model & Panel By: J.R Lucariny, Sounds By: Aaron R. Swindle Skysong Skyworks
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FS2002/FS2004 T-6 Harvard (SAAF) Repaint
This Harvard was used by the SAAF in the COIN and Basic Training roles.
Model and Airfile by Denis & Daniel da Silva. Repaint by W. Wright.
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FS2004 Fairchild PT19 US ARMY, FAB and ARGS-civilian
Famous Old-Time basic trainer in three different paints (US ARMY, FAB and ARGS-civilian). 3D model, textures and panel by J.E.Narcizo.
FDE by A.C.Lucena - RanchoJEN
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FS2004 Chris Jeanne's B777 Panel
This version is not included interior view. edited by Yoo Sang Jun
Boeing 777 panel for fs2004 only By Chris JEANNE
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FS2004 De Havilland DHC-8 (Dash 8)
Many improvements on last version (over 3000 downloads) Added audio gauges with 'top shelf' gauges for the worst weather, more realistic photo bitmaps with added overhead panel.
By Steve Southey
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FS2002/FS2004 Dassault Mercure
In 1967 Dassault, supported by the DGAC *, proposes to compete with the Boeing 737 by the top-of-the-range one, i.e. with an aircraft of 140 seats, which would make it possible the company to apply to civil transport its knowledge in high speeds aerodynamics and lift at low speed. The aircraft is called Mercure (Mercury) by Marcel Dassault: " Wanting to give the name of a god of mythology, I found of them only one which had wings with its helmet and ailerons with its feet, from where the Mercure name.". Very modern computational tools for the time are implemented for the development of the Mercure wing : although larger than the Boeing 737, Mercure goes more quickly. In June 1969 the natural scale size model of the plane is presented in Le Bourget exhibition. FSDS DRAWING AND TEXTURE BY JRLUCARINY
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FS2004 Kittyhawks Studio Boeing 737-700 in the colors of US Navy
 Please read the Readme.doc for more information.
Repaint by Henry William
 
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FS2004 Kittyhawks Studio Boeing 737-700 in the colors of Braathens LN-TUM
Please read the Readme.doc for more information.
Repaint by Henry William
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CFS1, CFS2, FS2002 Nieuport 19bis Trainer, 1917
When more modern fighters became available, the 1917 Nieuport 17bis was mostly used as a fighter trainer from 1917 until the mid twenties.This Nieuport 17bis was built by the British Nieuport Company and only equipped two British naval units. This example N°5878 lacks the typical roundels under the upper wing. It is a very powerful and responsive aerobatic flyer. New improved model with fully animated moving parts by Stephan Scholz. Sound.cfg by Christoph Ruhtenberg. New texture, Air and Dp file by A.F.Scrub
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FS2004 New special "ground-effects"
...to use when taxiing on dirt, grass, gravel surfaces. Default FS9 activation using the [effects] section of aircraft.cfg. Includes default dirt clods and wheel-dust, adds new tire-tracks and cloud of propwash dust vectored rearward of AC. Choice of several "sizes" for use on a variety of aircraft. Also includes new runway tiremark w/"chirp" sound for use on smaller aircraft. Six size choices. Easy, safe manual installation. By Jan Rosenberg.
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FS2004 Doherty's Difficult and Dangerous Approaches - Volume 25
I am constantly amazed by the high number of simers that restrict their flying activities to small localized areas, never venturing much further than their own backyards. I can't help thinking that they miss out on some truly great flying experiences by confining themselves to such limited  parameters. If nothing else, Doherty's Difficult and Dangerous Approaches will get you out more! by MichaelDoherty
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CFS2/FS2002 "WestLand Lysander P12 Delanne
Modification" FSDSv2.x Model, air file, Aircaft.config, Panel, Textures., Scenedb and Object_dp,
By Jim Jacobson
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FS2004/FS2002 Scotts Bluff, Nebraska
LOD11 (19 m resolution) terrain mesh compiled using NED 1/3" (10 m resolution) elevation data. Terrain surrounding larger airports in the area smoothed using proprietary software.
By John K. Taylor
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FS2004 Aircraft T03
The fictional T03 is the largest aircraft you've ever flown. Over 350 feet long and 130 feet high, flying this eight-engined plane is as much of a challenge as it is fun. FSDS2 model is fully animated, including moving controls and controls surfaces and even rotating engines. It uses reflective textures and includes a very unique 3D virtual cockpit. By Andy Johnston.
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