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21/02/2008


FSX/FS2004 He162 Salamander
ALPHA Simulations Heinkel He-162A-2 Salamander\n\nDeveloped to meet an RLM requirement issued on 8 September 1944 for a jet fighter capable of entering mass production by 1 January 1945, the first He-162 flew just 89 days later. Despite difficulties in production, over 300 were completed by V-E day and 800 more were on production lines throughout Germany. The He-162 was an advanced and capable aircraft but was too demanding for the poorly trained pilots for which it was intended. ALPHA Simulations
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FS2004/FSX Vickers Wellington Set
3 RAF variants are included, these are selectable under manufacturer 'ALPHA', Vickers Wellington. The three models are selectable under the 'variation' drop-down list. Animations / keypresses - Crew hatch - shift-e opens and closes the crew entry hatch under the nose. After pressing shift-e you may find the zoom function is lost. Get it back again by just clicking anywhere on the screen with the mouse. Pilot's armrest - this goes up and down with the crew hatch function. Landing lights (under port wing) - by default these will point down at the ground. Swing them out by activating the tailhook. We recommend you set this up in the Controller Assigments section to the T key. There is a jpg in the Wellington 1C Zip which shows the screen you need for this. Swinging the landing lights down also causes the cockpit lever to move on the left side of the pilot's seat. Landing lights can be turned on/off on ctrl-L. Bomb bay - open and close this on the spoiler key ( / ). A lever moves on the panel left side in the v-c. Cockpit levers - one the left side, the throttle quadrant has animated levers for throttles, prop pitch and mixture. Lower down in the same area there are two levers which are supposed to represent the carb intake controls, these move in the sim in increments on the cowl flap keypress which is ctrl-shift-c and ctrl-shift-v. The two levers with elongated knobs lower down are non-functional. In the centre, there are levers for the undercarriage and flaps. ALPHA Simulations
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FS2004 ENVIRONMENT INDIGO
Welcome to Environment Indigo. Environment Indigo is an environment package that upgrades your simulator to a tremendously convincing elevation. Enjoy fascinating sunrises, enchanting sunsets, mesmerizing waters, and astonishing skies that will hold your interest forever. Natural world has been fine-tuned since its evolution to display colors realistically, and is color matched from true-life photos. Release is named Indigo from to the way it simulates hues like earth naturally. Package changes sky, water, helo pad marks, taxiways, various runways, sun, moon, corona, lens flare, reflections, spotlight, lightning, halo texture, various cloud, detail and environment textures. Surroundings are geared to exhibit light, colors, pollution, and reflections as in real life with accuracy. Enjoy high dollar realism now for free! Package is adjusted for quality and performance. Intended for and created by HARD CORE FS ENTHUSIASTS! Get Real! FOR FS9 ONLY!
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FSX 747-400 i9-0 Package
A mixture of the original 747-400 with textures of a higher quality, VC with aids (PFD, AP etc.) and a useful LandPanel Sound: need to have installed original b738-800 There are no rights of ownership (except the original MS) The textures are from authors who placed the freeware. AF i9Forex
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FSX/FS2004  Aeriane Swift'Light PAS
The Swift’Light is originally a foot launchable sailplane, designed mainly to fly in thermal lift and at low speed .The engine kit is intented to give full autonomy to the Swift’Light, giving it the ability to taxi and take off without any help. But the engine unit doesn’t turn the Swift’Light into an aircraft or an ultra light.
The powered Swift’Light is more an ultralight sailplane with self launch capability. This model made with g-Max features full animations,a choice of two detailed VC cockpits (one with and one without the pilot),and custom built gauges. By David Rowberry
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FS2004 RAF St Mawgan scenery
extract the zipfile straight into the root folder of FS2004 Activate with 'Add Scenery' feature in 'Settings/Scenery Library'. Use the Browser window which comes up to locate \Addon Scenery\RAF St Mawgan. Double-click on its folder and then OK all the way back. Restart the sim.
By Mike Dews for ALPHA SIMULATIONS
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FS2004 RNAS Yeovilton scenery
Installation instructions - extract the zipfile straight into the root folder of FS2004 Activate with 'Add Scenery' feature in 'Settings/Scenery Library'. Use the Browser window which comes up to locate \Addon Scenery\RNAS Yeovilton. Double-click on its folder and then OK all the way back. Restart the sim.
By Mike Dews for ALPHA SIMULATIONS
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FS2004 Tonopah Test Range scenery
Installation instructions - extract the zipfile straight into the root folder of FS2004 Activate with 'Add Scenery' feature in 'Settings/Scenery Library'. Use the Browser window which comes up to locate \Addon Scenery\Tonopah TR. Double-click on its folder and then OK all the way back. Restart the sim.
By Mike Dews for ALPHA SIMULATIONS
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FSX Scenery Anguilla British West Indies
This scenery adds static aircraft, vehicles and a hangar to Wallblake Airport (TQPF). It also includes some coastal scenery.
By Vince Marrone
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FSX----2004 default Cessna 182 Skylane modified for Flight simulator X
This is a 2004 default Cessna 182 Skylane modified for Flight simulator X . This is a project aircraft created with blank bitmap textures the perfect starting point for any Cessna 182 Project. Created by Rooks Silva Design Graphics with easy to use Bitmap textures with easy to follow instructions Textures and modifications By Mark Rooks of RSDG
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FSX----2004 Cessna 182 Skylane modified for Flight Simulator X
This is the Default Flight Simulator 2004 Cessna 182 Skylane modified for Flight Simulator X Painted With a Shark Nose Art Updates and Textures by Mark Rooks of RSDG Aircraft Entitled " Sky Shark "
By Mark Rooks of RSDG
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FS2004 Islamabad Airport, Pakistan
Installation Islamabad Airport, Pakistan: Very easy steps to follow. PLEASE ERASE MY FIRST ISLAMABAD SCENERY & TEXTURE AND THEN FOLLOW THESE STEPS. 1. Unzip Islamabad folder and put whole folder in the addons folder. For example C:/program files/Microsoft games/FS2004/Addons. (Where C is your hard drive in which you have installed FS9). 2. Put AFCAD.bgl file into Addons Scenery file. For Example: C:/ Program files/ Microsoft games/FS2004/Addons/Scenery. Click yes if computer ask to over write. 3. Start flight simulator and go to settings, Add the Islamabad folder and press ok. Restart the FS2004.
That’s All enjoy the taking off and landing at Islamabad intl. Airport.
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FSX K P W T a i r p o r t
a b o u t 2 5 m i l e s w e s t o f S e a t t l e T a c o m a i n t l . I t i n c l u d e s a c o m p a n y F B O , c o m p a n y h a n g e r , c a r g o p a r k i n g , g l i d e r c l u b , a n d m o r e
No more additional comments
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FS2004/FSX/ PA-48 Enforcer
With new ideas of how to keep the P-51 Mustang alive in 1968 and in service, the long-standing workhorse Merlin V- 12 was replaced with a turboprop. This mod was not funded by the USAF, but by Cavalier. The new modification was called the Turbo Mustang III. Later, Cavalier sold the project to Piper. The Enforcer had little in common with the original P-51 and it was flight tested in April 1971. The USAF, under pressure from Congress, did order two prototype PA-48 from Piper. No other orders were placed and the project died. The two PA- 48 Enforcers do exist today at USAF Museums. GMAX model by A.F.Scrub
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FSX Boeing 737-800 Varig
Fully animated control surfaces Fully independent suspension Front gear steering Trim Animation Opening Passenger Doors Dynamic flexing wings Animated tilting bogies Rolling wheels Animated thrust reversers Fully reflective textures ( each part has different degree of reflection based on material ) Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.) Accurate spoiler animation Detailed textures Full night lighting Visible landing lights from the thingypit Reflective thingypit windows Crash affects Transparent Nav light lenses. Painted : Gabriel Parent-Nadon
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FS2004 PROJECT OPENSKY Bombardier CRJ-900 V1 Unpaint Bombardier CRJ-900
- Dynamic shine - Wingview and Virtual Cockpit - Opening Door - 3d Flight Attendants in the cabine - All normal animations
Painted : Gabriel Parent-Nadon
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FS2004 Project Opensky - Turkish TC-JGR
Project Opensky - Boeing 737-800 Version - SP4 Model Designer Hiroshi Igami Flight Dynamics\/Sound Designer Warren C. Daniel Master Texture Designer Tom Harlaar Test Pilots
Project Opensky Members\n\nMaximun Range: 3,383 nautical miles
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