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18/02/2003


FS2002 DHC-6 Twin Otter U.S Air Force
Twin Otter du 440e Escadron de transport de la Canadian Air Force. Au cours de la saison estivale, au moins un Twin Otter est muni de flotteurs devenant ainsi le seul avion à flotteurs de la Force aérienne du Canada. Auteurs: Model and Panel by Eric Dantes.Textures par Mauricio Illanes de Carenado.com
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FS2002 Aircraft Ampjet Amphibious Jet
Version 1 of a new style Amphibious jet. GMAX model! This release is to gain user feedback for improvemants. Look in the Readme file for contact info. Features include a fully functional DVC, all moving control surfaces, Working reverse thrusters, visible heat exhaust,working gear suspension, opening canopy and cargo door,rolling wheels,stearable nose wheel, working water rudders, ofcourse it floats, plus much more. By John Fay,John Walker
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FS2002 Meljet Boeing 777-200 GE90-90B Continental Airlines
This rendition of the Boeing 777 is the latest in the line of high quality MelJet aircraft for Microsoft Flight Simulator 2002 and has been the product of three months of work. It is totally scratch built in Discreet GMax. The Boeing 777 first took to the skies in the mid 1990s. Designed to fill the gap between the 767 and 747, this twinjet became a huge success soon after its launch. Today, the 777 family includes the 777-200, -200ER, -300, and -300ER. Plans for future members of the 777 family also include the 777-200LR. Painted by Sam 

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FS2002 PRO Lockheed Model 34 Big Dipper
The Lockheed Model 34 Big Dipper was Lockheed's experiment in the post-war general aviation market. The prototype first flew in December of 1945, later written off in take-off accident in 1946. This FS2002 Pro plane is a "what if" production version with a Lycoming 125 HP engine, and a simple set of avionics. This model has full FS2002 ani's, reflective finish, VC, and damage effects. By Tim Piglet Conrad

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FS2002 Val-U-Prop Douglas DC-3 Plane and Panel
Val-U-Prop is a (fictional) rogue airline based in Bloomington, Indiana, that flies everything from VIPs to sheep manure anyplace and anytime. VP's motto is "No job too small; No fee too large," and our DC-3's and DC-6's can be seen hedge-hopping into various obscure airports throughout the USA. Based on the lovely DC-3 Pluna by Daniel Gazzano, this aircraft is a re-paint of the fabulous DC-3 OH-LCH by Jan Visser, Erik Ellis, Roy Chaffin, Ian Roper and Bill Rambow, to which FS2002 lights have been added. Panel includes everything on main panel, except for GPS, so there is no tabbing. (Default pop-up radio stack is also included.) Panel is based on photographs by Bill Blanchard (lower panel) and Shawn Clark (upper). The very aluminal wing views were shot by Thomas Andre Hjelmen, and the 1930s cabin was photographed by Ben Wang and is populated with various VIPs. All of this brought to you by Val-U-Prop - where WE VAL-U-YOU! By James Underwood
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Microsoft Flight Simulator: A Century Of Flight video-clip
Full video-clip from the new upcoming version of MS Flight Simulator. ATC
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FS2002 AIRBUS A330-300 Air Canada
Model by FSpainter
Re-paint by Jun Kazama
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FS2002 Bell 206b Jetranger of Helicopter Seychelles
S7-HBA. Texture bu Georg Effinger
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FS2002 Boeing 747-200 panel
Full panel need gauges freeware of the creators. This panel only work in the FS2002. The panel has a Fuel Panel, Engine Panel, Radios and throttle panel, Gps, Ice Panel. This panels work whith a button. 
by Francisco Pérez.
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Fs2002 Base Francisco Miranda Scenery
Scenery created with FSSC scenery creator. This scenery is of a main military / private airport in Caracas and where i flew for some years, (in real life)
By Alberto Isea
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FS2002 Copenhagen, Denmark - v2.0
This is designed to have minimal impact on framerate and memory use. Both the models and the textures are very simple for this reason, so do not expect to find the correct doors etc on the buildings.
Models and textures by Lars Moellebjerg
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FS2002 Aircraft-McDonnell Douglas MD 81 JAPAN AIR SYSTEM
The MD-80 v2.0 brings a new aircraft fully compatible with FS2002. You will find that we've completely redone most of the model, making it completely Gmax. It features the latest reflection including dynamic shine, lighting, and animation technology including accurate flaps, landing gears, and thrust reversers and dynamic wing views. This is only the first in a line of MD aircraft. Next will likely be the MD83 or 87 as well as the DC9-51. The FDE is the superb MD80 FDE by Sam Chin with modifications by Mike Baumann, and the model is by Jonathan Stewart and Erick Cantu. This aircraft is truly a multi-group effort, one of many to come. The model itself is evidenced of this. The fuselage, fins, engines, and landing gear are done by FlightFX. The wings, stabs, and aft fuselage section are by SGA. Textures by Erick Cantu and Mike Baumann.
Aircraft by Stewart Global and Flight FX. Paint job: MARCELO ALLENDE
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FS2002 KPHX Sky Harbor International Airport Scnenery
This scenery included the Phoenix Sky Harbor Airport with Detailed terminal Buildings and Jetways, An updated Landclass for the entire Phoenix Metro Area as well as 30m Mesh terrain for the entire Phoenix Metro Area  and surrounding countryside. Also i have included an AFCAD with 1 overlay for this new scenery that includes ALL Gates at the Sky Harbor airport. The KPHX1 file is for the northside of Terminal 4 includes British Airways, Lufthansa, Aeromexico Alleghro, Continental, America West and America West Express. The 2PHX file is for the south side of Terminal 4, Southwest airlines and Terminal 3 American, ATA, Northwest/KLM, Delta, Aloha, and Midwest Express as well as Terminal 2 United, USair, Air Canada. By Rick "Grayal" Bores
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FS2002 Selcuk-Efes Airport LTFB (Turkey)
South of Izmir on the south Aegean, Selcuk has been transformed since the 1990s into a major tourist destination, mainly as a base to visit the famous ruins of Ephesus a few kilometres away. The ancient classical city is one of the best preserved in the eastern Mediterranean and is a great example of Roman architecture. This scenery represents the tiny little airport near the ancient site, for small light aircrafts. By Hakan Unal.
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FS2002 MD-80 Panel
No additional comments. By Roberto Tomasoni
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FS2002 MelJet Boeing 777-300 Paint Kit - GE
Boeing 777-300 for FS2002 Version 1.0. This rendition of the 777 has been completely built from scratch in GMax for FS2002 and features a 32-sided fuselage and engines; brand new "maintenance mode" featuring opening engine cases, deployable Ram Air Turbine, opening gear bay doors on ground, opening Captain's window; virtual cabin (Business Class); Folding Wings; Flexing Wings; dynamic wingviews; animated reversers with animated fan air blocker doors; see through engines; animated landing gear with fully modeled struts and hydraulic pistons, also featuring animated flexible gear hoses; animated flaps, slats, ailerons, elevators, and spoilers with animated hydraulic pistons; advanced logic nosegear and maingear steering; animated primary and secondary rudder; dynamic shine and reflective surfaces; 3D APU; 3D gear, flap, slat bays; seamless wing-root fairing; dimensioned to high accuracy; accurate flight dynamics; extremely detailed all round. By Melvin Rafi 

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FS2002 ATF Instrument panel
Uses mainly default FS2K displays and gauges, however, Concorde gauges are required as well. This one is designed for a twin jet fighter/attack and best suited for F22 and the like. Some gauges are small-sized and not meant to be used effectively. But not to worry: essential flight gauges have easy-to-read popup displays. By Sharizal Zahrin Syafiqah and Syazwani

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FS2002 Lasham (EGHL) Scenery
Scenery for FS2002, Includes AFCAD file and static Aircraft. This is my first full project using Derek Leung's brilliant Flight Simulator Scenery Creator, and is also the first time I've braved releasing a scenery project on the Internet. Being a spotter from Germany it is not that easy to find that airfield, but a friend of mine showed me that field in 1999 and since then I have been 3 times to Lasham which is now not accessible to the public anymore and therefore I had no good photographs to get the scenery textures, but I think they could be described as "semi-realistic". I have left out the wood around Lasham as I think this would cost too many frames. Created by Mathias Henig

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