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07/05/2008


Microsoft Flight Simulator X - SP2 Only Photo real Scenery Israel - the Dead Sea V3 Vesrion 3.0, April 2008
Since 1977 I play Flight Simulators. Now is the time to create some Photo real sceneries for this wonderful "game". Here is Israel - the Dead Sea, the lowest place on Earth. Fly along the shores, see the mountains and fly over the salt pools at the south part of the sea. Start from north and see the Jordan river enters the dead sea, fly to the east over Jordanian mountains. Fly south to the salt pools and back west towards Jerusalem. Version 3 changed the way north-part of the sea looks like. It now shows standard FSX water - as per your water settings. This was done for SP2. I did not have the chance to test it back on SP1 only.By : Ron Shani
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FS2004 DH100 Vampire fsfrance -Gmax Academy
Unzip the zip file. place aircraft, gauges, effects in the main FS directory. Modèle + master textures Pierre Marchadier panel Jean-Pierre Langer Aircraft and AIr files : Benoit Dubé et Jean-Pierre "Beegee" Bourgeois textures : Gilles Mercier. Bon vols
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FS2004 Royal Navy BAe Hawk Mk 53 photoreal repaint
Model by David Brice/Iris Simulation.
Paint by Christoffer Petersen
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FS2004/FSX Mitsubishi F-2A
Type : Support fighter (defensive counter air, air interdiction, close air support, support of maritime operations) Configuration based on LM F-16. New co-cured composites wing of Japanese design, with greater span, root chord and 25% more area than that of F-16; tapered trailing-edge; slightly longer radome and forward fuselage to house new radar and other mission avionics; longer mid-fuselage and shorter jetpipe; increased-span tailplane; addition of brake chute. By Hiroaki Kubota
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FSX Super King Air 300, v1.0
IncludesVC with full night lighting, smooth gauges and clikckable switches. Parked aircraft has streamers and wheel chocks. This is a complete aircraft containing sounds and effects. Manual included.
by Danny Garnier
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FS2004 Kamov Ka58 Hokum Gmax Academy
Unzip the zip file. place aircraft, gauges, effects in the main FS directory. Modèle François Reitz/ Pierre Marchadier
Texture François Reitz
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FS2004/FSX Hovercontrol 412 Agusta Collection Version.1.00
Thank you for downloading this file. In this file, Agusta AB412 & Bell Griffin model 12 liveries. FS9 menu - Hovercontrol Helicopters - HC412 Agusta AB412 Abu Dhabi Police Carabinieri (5Type) Frontier Guard (3Type) Guardia Costiera Guardia di Finanza Italy Army(2Type) Japan Coast Guard Netherlands Air Force Sweden Air Force US Coast Guard Vigili Del Fuoco - Hovercontrol Helicopters - HC412 Bell Griffin UK Air Force (2Type)
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FS2004/FSX Kyushu J7W1 Shinden
This fighter was a World War II Japanese propeller driven aircraft that was built in a canard design. The wings were attached to the tail section and stabilizers were on the front. The propeller was also in the rear, in a pusher configuration. It was expected to be a highly maneuverable interceptor, but only two were finished before the end of war. The J7W was developed for the Japanese Imperial Navy as a specific response to the B-29 Superfortress raids on the Japanese homeland. by Kazunori Ito.
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FSX KBLI, Bellingham Intl Scenery
This is a small photo scenery centered around KBLI, Bellingham Intl. It includes full autogen, night lighting, corrected AFCAD, auto and aircraft traffic. All buildings have been replaced with custom buildings. Working fuel trucks have been added, so fuel may be ordered from your parking spot. By Kevin Burns
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FSX Lockheed L-1649A Starliner, Version 1.0 (W.I.P.)
The Starliner marked the end of the line of Constellation designs. It had an entirely new wing of greatly increased span (150 feet as opposed to 123 feet on the "Super G" Constellation), more powerful Wright R-3350 engines spaced further outboard for reduced cabin noise levels, and a strengthened undercarriage to support a gross weight of 160,000 lbs (138,000 lbs on the Super G). It was designed to fly the polar routes Los Angeles-London or Paris-Tokyo in just over 21 hours non-stop, and it established numerous long-distance records, many of them still current today. Providing accommodation for ninety-two tourist-class or twenty-six first-class and forty-five tourist-class passengers, the Starliner entered service with TWA in May 1957. Other operators included Air France and Lufthansa. It was arguably the largest, widest-range, and most expensive piston-engine airliner of its day (reportedly $3,219,550.00). While, in the real world, work has begun on bringing one of surviving Starliners back to flying status, you can get the factory-fresh prototype, fittingly registered N1649, for nothing here. Model and textures by Manfred Jahn, 2D-panel by Hansjoerg Naegele, effects and flight dynamics a communal effort by the FS9 Starliner team. Note well that, this being a W.I.P. release, there is no VC yet, the documentation is incomplete, the flight dynamics are tentative, and a proper soundset will have to be downloaded separately. See the Starliner project thread at www.calclassic.com for FAQs, future plans (fictional L-1549 model, paintkit, VC-equipped 1649A), and a host of rare historical, technical, and pictorial material.
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FSX Plage & Laskiewicz Lublin RXIII D v1.0
Check included Lublin_RXIII_manual_eng.pdf file for more informations
Michal Puto 2008
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FS2004 Curtis AT-9 Jeep
Originally named the Fledgling, the AT-9 was referred to as the "Jeep" by its crews. It's a relatively unknown, aircraft but was used in large numbers during WWII as a twin engine trainer.
By Mike Stone
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FS2004 Lear Fan 2100
The last design by Bill Lear, he died before it was completed. His widow and employees finished the project in his honor, and 3 aircraft were built. A remarkable hybrid made almost entirely of composites,  with twin turbo jet engines driving a single pusher prop. It had a top speed of 495 kts and a ceiling of 41,000 feet. By Mike Stone.
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FSX FIND THE TANK MISSION
However it's a second try since my initial upload pointed to a wrong path for the FLT file and the mission was set as "FSX + Accel + SP2" while it should run with FSX "RTM". With this new release I hope you'll get as much fun to play it that I got to make it. Obviously I am not an expert, and despite hours of testing it is very possible that some sort of error still lies within these files, so I apologize in advance and ask for your indulgence. This work would have not been achieved without the mission editor from Jim Keir. Be it for the understanding or the debugging of the XML files it is a great tool that certainly complete the SDK in a very friendly way. I am still using the free version of FSXME but will consider the full one for future missions ...Eric Vignaud
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FS2004 Boeing 747-200 panel
No more additional comments
configured by Francisco Silva
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LUMB IN ROSSENDALE PRIVATE AIRSTRIP UPDATE
Using SbuilderX I have re-created the terrain mesh so you can now set your terain mesh to 100%, also because this field is so difficult to find in real life I have lit a couple of 45gal drums so you can see it quite easily. In real life this field is incredibly bumpy it's quite smooth in FSX by comparison.
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FSX Holger Sandmann's Glacier Bay v2 UPDATE
Fix for FS9 Scenery Package Addition for Holger Sandmann's Glacier Bay v2 (Taku Arm Area)
File fix for: tak_arm_v1.zip Fixes the unsightly jag in the mountain where the AI boats exit the scenery.
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