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04/03/2009

JUSTFLIGHT.COM FS STORE!


FSX Super Hornet RAAF 20th Birthday-Clean
just put in your FSX / Simobjects / Airplanes folder, then copy the contents of the effects folder into main FSX Effects folder and the plane should work!!! ( Full throttle for afterburners!)
Adapted For FSX By: Eric Buchmann
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FSX ATR 72 500 - NO VC
This aircraft is built for FSX with an Updated Panel, Sound and CFG Files to suit. Original Model by Mike Stone Copy and Paste this folder into your "SimObjects/Airplanes" folder and then start your FSX. When starting FSX you may get several "Pop-ups"in regards to Gauges, if you do PLEASE say YES. Enjoy flying. Peter Alberts
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FSX/FS2004 BUS WD
Bus pack. No more additional comments
Model Designers : MitsuyaHamaguchi
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FS2004 / FSX (SP2/Acceleration compatible) SNECMA C-450 Coléoptère, complete package
with full moving parts, animations, custom panel and a full virtual cockpit. By Patrice Grange, February 2009. The SNECMA C-450 Coléoptère was "tail-sitter" VTOL aircraft (Vertical Take Off and Landing) developed by the French Engine Manufacturer SNECMA in the 1950s. Using the concept of the "annular wing", it made its first flight on May 5th, 1959. Unfortunately, the test flights were stopped after an accident on 25 July 1959, even if the pilot was able to eject and to survive.
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FS2004/FSX Dornier 328 FULL PACKAGE
 This is the reconfigured Dornier 328 for FSX. This program will install all files for you, including a saved flight. Flightplans for this Dornier are included but a full set can be found in the Members AI pack
Support for this release is in the members forum.
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FSX F-107 Ultra Sabre
This is Alpha Sim's Free-ware release of there F-107 Ultra Sabre updated for FSX. The F-107A was originally designed as a tactical fighter-bomber version of the F-100, with a recessed weapon bay under the fuselage. However, extensive design changes resulted in its change from F-100B to F-107A before the first prototype flew on June 11, 1954. This repaint shows what the aircraft might have looked like in a active fighter squadron in the 60's . Only 3 were built and the aircraft never went into production . This aircraft has a updated 2D and 3D Panel, Mach 2 Flight Dynamics and Textures By Mark Rooks of RDG Aircraft
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FSX Kittyhawk gb737-200
Kittyhawk 737-200 . DXT3 with no mipmaps for speed and clarity. Freeware, I take no resposibility for harm these files may cuase. Enjoy! GB airways 737-200 repaint for FSX Full aircraft to install just copy the folder into your fsx aircraft folder simobjects/airplanes this plane has its own sound and panel plus 4 wing views efects go in the effects folder
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FSX/FS2004 AA-5B ALQ TI-ALQ AENSA
description=First introduced in 1974, the AA-5 series were unique in their bonded honeycomb airframes, producing a simple, smooth, and strong structure. With a sliding canopy and quick controls, the AA-5 were a breed apart. The later AA-5B series had more powerful engines, giving a needed boost in performance.
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FS2004/FSX JETFOIL V03
Features * Virtual Cockpit *A hull goes up and down by a change in a speed. It appreciates the cooperation of Sakichi System
MitsuyaHamaguchi
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FSX Boeing CH-47 Chinook
Glass Vc & Analog Vc in multiple livery's The CH-47 is a twin-engine, tandem rotor helicopter designed for transportation of cargo, troops, and weapons during day, night, visual, and instrument conditions. The aircraft fuselage is approximately 50 feet long. With a 60-foot rotor span, on each rotor system, the effective length of a CH-47 (with blades turning) is approximately 100 feet from the most forward point of the forward rotor to the most rearward point on the aft rotor. Sound:Steve Hanley Traffic Radar, Autohover:Arne Bartels You agree to use for non-profit reasons. By Tom Woods and Mark Adams
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FS2004/FSX Project Opensky - Boeing 747-400FV4 JADE CARGO
Regarding Flight Simulator X
Certain functions and visuals will not work on this aircraft if it is installed in FSX. Therefore, we (Project Opensky) will not provide support for FSX related issues with this A/C.
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FSX JETFOIL UPDATE
This is an update for FS X of the Jetfoil by Mitsuya@Hamaguchi (hama). I have deleted the wheels, added a scrape point, changed the other scrape points positions, added or changed some gauges to the panel, added 2 vc lights, and added some spray effects. It works properly in FS X without acceleration or the service packs, but with acceleration stays up on the foils once it goes fast enough to activate them. You need the original aircraft for this update to work. Bob Chicilo.
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FS2004/FSX Project Opensky -- Boeing 777-300ER - Turkish
No more additional comments
No readme file.
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FSX Project Opensky - Boeing 747SP Iraqi Airways
This model is made for FS2004 and has some XML coded animations. Dynamic flexing wings Body gear steering under 15kt above 1kt. Nose gear steering under 60kt above 1kt. Rudder lock under 60kt above 1kt. Ground spoiler only works on ground. Low speed aileron locks at high speed. Fully animated control surfaces  Fully independent suspension  Trim Animation  Opening Passenger Doors Animated tilting bogies  Rolling wheels  Animated thrust reversers  Detailed textures Full night lighting. By Corey Ford
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FSX Howard Mix Trees
Howard Mix Trees are part of a soon to be released major FS2004 texture upgrade which will move FS2004 default graphics into the new computing age. I decided to release the trees as a preview See the screenshots in the Documentaion There are 2 main reasons for the program, one is to help those less fortunate but dedicated simmers world wide like myself who cant afford to upgrade there hardware to FSX standards until prices fall in 2 to 3 years time. The other is a lot of very good virtual pilots do not have the ability to upgrade using freeware zip file from the net, so Howard mix is very very user friendly some of my beta testers have trouble replying to E-mails and they to me are the most useful in achieving the right format
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FSX/FS2004 Flight Calculator
This Flightsim Flight Calculator will calculate distance and arrival times for both FSX and FS2004 The program has four input components, Local TimeZone, Departing Airport, Destination Airport and the Aircraft to be used for the flight. The program calculates the distance in nautical miles between two FlightSim Airports. It determines the flight length in hours and then calculates the Arrival time. If the flight time passes midnight the arrival day is incremented by one day. Keep in mind these distances and times are based on point to point calculations and do not allow for taxi out, taxi in, start-up times etc. To compensate for this you can input a time period in minutes which is automatically added to the flight time to give a more accurate estimate of arrival times. You will also need the TTools program by Lee Swordy in order to build the aircraft and airport text files. Freeware By Dave Westbury
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FS2004 Photorealistic panel for the WW II floatplane Curtiss SOC Seagull with reargunner
Files and links for catapultlaunches on the cruiser USS Indianapolis for CFS2 are included
Panel and configuration from Erwin Welker.
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